Appearance
FirstPerspective (First-Person Roaming)
First-person ground-based roaming tool. For keyboard roaming, first click on the map to activate, then press W to move forward, S to move backward, A to move left, D to move right.
Constructor
ts
new ge3d.matter.FirstPerspective(options?): FirstPerspectiveParameters
| Parameter | Type | Default | Description |
|---|---|---|---|
| id | String/Number | uuid() | Object id identifier |
| enabled | Boolean | true | Object enabled state |
| speed | Number | 1.5 | Speed |
| rotateSpeed | Number | -5 | Rotation speed |
| height | Number | 10 | Height |
| maxPitch | Number | 88 | Maximum pitch angle (degrees) |
Properties
| Property | Type | Description |
|---|---|---|
| id | any | Object id identifier |
| enabled | any | Object enabled state |
| entity | void | Roaming object |
| offset | void | Roaming offset value |
Methods
start
Start roaming
ts
start(): voidstop
Stop roaming
ts
stop(): voidclear
Clear vector object data
ts
clear(): voiddestroy
Destroy vector object data
ts
destroy(noDel?): void