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LDGLHeatLayer (WebGL-based Heat Map)

High-performance heat map layer based on WebGL rendering.

Constructor

ts
new ge3d.object.LDGLHeatLayer(options: any): LDGLHeatLayer

Parameters

ParameterTypeDefaultDescription
idString/Number-Layer id identifier
nameString-Layer name
showBoolean-Whether layer is displayed
positionsArray-Coordinate position array
dataArray-Heat data
radiusNumber100Heat radius
gradientObject-Gradient color configuration

Properties

PropertyTypeDescription
idanyObject id identifier
showanyShow/hide state
positionsanyData position coordinate array

Methods

addPosition

Add new coordinate point

ts
addPosition(item: any): void

setOpacity

Set opacity

ts
setOpacity(value: any): void